DX11 SET APPEND CONSUME BUFFER ELEMENT COUNT
Sets the internal append/consume buffer element count used by the GPU to determine where to insert / "remove" data from the buffer using the Append and Consume object functions.
Note that the append/consume buffer is a fixed-size buffer and for that reason you cannot set the count beyond the maximum number of elements the buffer was created to accomodate.
DX11 SET APPEND CONSUME BUFFER ELEMENT COUNT appendConsumeBuffer, count
appendConsumeBuffer
Dword
The append/consume buffer to set the current element count of.
count
Integer
The new element count to set for the specified buffer. Set to -1 to preserve the current element count.
This function does not return a value.
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